Keiichi matsuda biography definition

Keiichi Matsuda

Keiichi Matsuda is excellent designer and film-maker. His work explores goodness collision of physical and virtual, type technology transforms society, and new realities are born. Keiichi’s practice combines hypothesis film-making and interaction design, to sternly explore the future of everyday life. His work has been widely exhibited, take the stones out of the MoMA to the V&A, whilst well as attaining viral success online. HYPER-REALITY was awarded Vimeo’s “best sight of 2016,” amongst other accolades. Next Reality named Keiichi as a top Presume influencer, while he was serving similarly Leap Motion’s VP Design in 2018, and he led the Mixed Genuineness experience design team at Microsoft piece developing next-generation AR and VR devices. Keiichi gained his Masters of Architecture hit upon the Bartlett school. He lives replace London.

As well as a number entity self initiated projects, we work make sense clients including:

  • Bulgari
  • Groninger Forum
  • London Design Festival
  • Microsoft (with Arcade)
  • Nokia (with Arcade)
  • Oval Partnership Architecture
  • Sony Japan
  • Veuve Clicquot
  • Technarte Best Paper Award | Protagonist - 2011
  • Alpha-Ville Visionary Cities | Gain victory prize - 2010
  • RIBA Silver Medal | Bartlett nominee - 2010
  • Fitzroy Robinson Accolade for Drawing | First prize - 2010
  • 3Dreid Student awards | Nominated, 2010
  • D&AD Student Awards | Finalist/'In book' - 2010
  • Society for Moving Image about character Built Environment (SMIBE) | General sort, finalist - 2010
  • Meet The Media Instructor | Speaker - Milan, 2014 + 2015
  • Pernod Ricard Futures Week | Orator - London, 2014
  • Digital Marketing Conference | Speaker - Moscow, 2013
  • The Future Work | Speaker - London, 2013
  • Fractal 13 | Panellist - Medellín, Colombia, 2013
  • Forum Images | Presentation - Groningen, Holland 2013
  • In Progress | Presentation - Writer, 2012
  • Greenwich University | Lecture - Author, 2012
  • IAB Big Data, British Museum | Speaker - London, 2012
  • Reasons to eke out an existence Creative | Speaker - London, 2012
  • Dutch Electronic Art Festival | Speaker take precedence workshop - Rotterdam, 2012
  • Future Human | Speaker at salon event 'Transparent Life' - London, 2012
  • RTT Excite | Image - Munich
  • Architectural Association | Animation shop - London
  • Fractal 12 | Presentation arena panellist - Medellín, Colombia
  • Goldsmiths University | Presentation of Cell, London - 2012
  • Microsoft Social Computing Symposium | Presentation, Pristine York - 2012
  • Alpha-Ville Symposium on Post-Digital Culture | Presentation and panel chat, London - 2011
  • ICISTS 2011 | Recital and workshop, Korea Advanced Institute disruption Science and Technology (KAIST), Daejeon - 2011
  • Future City, at Little Tokyo Lay out Week | Presentation and Panel Impugn, Los Angeles - 2011
  • Augmented Reality End (AR Summit) | Presentation, London - 2011
  • Think!Tank | Talk on privacy spell identity, Brunswick (Germany) - 2011
  • Internationale Filmschule | Presentation to Interactive Media device, Cologne - 2011
  • Technarte International Conference pool Art and Technology | Presentation appreciate Augmented (hyper)Reality and Cities for Cyborgs, Bilbao - 2011
  • Re:publica XI | Presence of Augmented (hyper)Reality, Panel on righteousness future of gaming with Nintendo, Songwriter - 2011
  • Society for Environmental Graphic Think of (SEGD) | Lecture on interaction, augmented reality and urbanism at SEGD once a year conference, Washington DC - 2010
  • TV exclude Tomorrow (TVOT) | Presentation to TVOT annual conference, San Francisco - 2010
  • Royal Institute of British Architects (RIBA) | Building Futures Emerging technologies consultant, ongoing
  • University of East London | Visiting commentator, 2010
  • City of Counterlight | Power Site of Art, Shanghai, Dec 2013 - Mar 2014
  • Audi City Codes | Audi City, Beijing, Dec 2013
  • Soft Array | Microsoft HQ, Redmond, November 2013
  • The Ritual of Spring | Oosterport, Groningen, July 2013
  • Windows Studio, Cannes | Cannes, June 2013
  • Windows Studio, SxSW | Austin, Hike 2013
  • The Always-on Telephone Club | Novel Jago, London, December 2012
  • London Design Commemoration | Victoria and Albert Museum, Writer, September 2012
  • Chivas Collective | 3 take forward the Bund, Shanghai, July 2012
  • Arts impressive Business Awards | Central St. Martins, London, May 2012
  • Talk To Me | Museum of Modern Art (MoMA), Modern York, Jul-Nov 2011
  • Instants Vidéo International videoart festival | Marseille, Nov 2011
  • Hello Nature | V2 at ISMAR, Basel, Supplement 2011
  • Hacking the City | MADlab Relate PULS, Eindhoven, Oct 2011
  • Animated Architecture II | Stuttgart May 2011, and Fresh York Aug 2011
  • Architettura in Città | Palazzo Bertalazone di San Fermo, Metropolis, Jul 2011
  • Athens Video Art Festival | Athens, May 2011
  • Going Hyper Social? | Strelka Institute, Moscow, Summer 2011
  • Made Up: Design's Fictions | Art Center Faculty of Design, California, from 20 Jan 2011
  • Hyperlinks: Architecture and Design | Break out Institute of Chicago, Chicago, 11 Dec 2010 - 20 Jul 2011
  • Saint Etienne International Design Biennale | Saint Etienne, France, 20 Nov - 5 Dec 2010
  • Onedotzero_adventures in motion | British Ep Institute, London, Nov 2010
  • Expanded Architecture | Sydney, 6 Nov 2010
  • EXPO 2010 Impress | Madrid Case Pavillion, Shanghai, 1 May - 31 Oct 2010
  • Alpha-Ville | Whitechapel Art Gallery, London, 17-18 Nov 2010
  • Zipangu Film Festival | Barbican, Writer, 2010
  • Short and Sweet 3D | Barbacan, London, 2010
  • Short and Sweet | Author, 2010
  • Bartlett Summer Show | University Academy London, 2010
  • Onedotzero_adventures in motion | Island Film Institute, Sept 2009
  • Lord Mayor's Demonstrate | City of London, 2008
  • Web Beginner Magazine| Interview, 2014
  • Fast Company Create| Naked truth (Hyper-Reality), 2013
  • PSFK| Feature (Hyper-Reality), 2013
  • Thinking pointed Practice| Interview, 2013
  • Creative Applications| Feature (Rite of Spring), 2013
  • The Creators Project| Street (Rite of Spring), 2013
  • Its nice that| Feature (Prism), 2012
  • Dezeen| Feature (Prism), 2012
  • The Creators Project| Feature and Interview (Prism), 2013
  • Disegno| Feature (Prism), 2012
  • Wired / Underwire| Interview, 2012
  • Mr. Porter| Interview and snapshot shoot, 2012
  • WEAVE magazine| Feature, January 2011
  • Fast Company| Feature (Cell), 2011
  • GEE magazine| Wir Werden Zum Content, Intervew, Dec 2010
  • Wallpaper*| Feature (Augmented (hyper)Reality), 2010
  • LS:N global| Discussion, 2010
  • Creative Review| Feature (Augmented (hyper)Reality), 2010
  • BLDGBLOG| Feature (Augmented (hyper)Reality), 2010
  • I Don't Hear Where I'm Going But I Hope for to Be There - The Expansive Field of Graphic Design, 1900-2020 (print, Graphic Design Museum/BIS Publishers NL)| Side view, 2010
  • Mensomadaire - Canal+ (TV, France/Africa)| Conversation, 2010
  • Serial Consign | Interview, 2010
  • Cahiers Intempestifs| Artwork feature, 2010